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While reviewing the first book in this series, The Jaded Consumer remarked on the experience reading Connie Willis' outstanding time-travel adventure (not the use of the singular) Blackout and All Clear: the editors didn't lift a finger to cushion the blow of taking this great story and sawing it into two volumes, and let readers walk un-warned into one of them. Without access to All Clear, I would have writhed in fury, interested to see the characters reach some kind of decision about their predicament, but helpless to get more than a hint the author had an actual story in mind, instead of a colorful extended vignette depicting a weird world full of people afraid for their lives. It's the climactic decision that makes or breaks a story, and the first half of a book hasn't even got a climax to judge. Thank goodness I happened to have both volumes with me when I finished the first.
Which returns us to Dryad-Born. The second volume still doesn't bring us a conclusion. Mind you, it's not necessary to show an ultimate conclusion in a second volume – Jim Butcher ably shows in The Codex Alera that you can hold your ultimate conclusion until the sixth volume but still give each volume its own complete story arc and an answer to the volume's story problem even while leaving larger problems overhanging the characters. The problem is, Wheeler doesn't bother to create a story problem for any of these installments: you need them all to see even one story arc. It's frustrating.
Or at least it would be, if you still believed in the villain or cared about the world. There's a lot of secondary-world fantasy to read out there without having to experience the problems presented in Dryad-Born or its companion volumes.