Jim Butcher, author of the Dresden Files, Codex Alera, and the Cinder Spires series, has just released a Dresden Files story in the form of his Down Town graphic novel collection from Dynamite Entertainment. Fans of the Dresden Files (worshipfully reviewed here since 2008) will want to read them for completeness, but they contain enough backstory that one need not already be a fan to follow and enjoy. (The backstory isn't heavy, and doesn't distract.) Readability for those who don't already know the novels is an improvement from War Cry, in which prior knowledge of Harry's allies is important when help arrives in the nick of time. Down Town feels the most solid Dresden Files graphic novel so far. The art by Carlos Gomez gives a distinct character to everyone readers have only imagined from the novels, and co-writer Mark Powers has helped craft Butcher's concept and outline as a fully-developed graphic novel.
Down Town opens a few months after the close of White Night. This is important, as it drives the story villain and forces Harry into confrontation/cooperation with the gangster Marcone, whom Harry just helped become a signatory to the Unseelie Accords (a treaty between the world's major supernatural forces). Now that Marcone is the "Baron" of Chicago, and his protection rackets include guarantees against supernatural threats, he's attracted a new class of adversary. When the action begins, Molly is giving Harry attitude about his instruction methods while, unbeknownst to most of Chicago, an awful menace threatens the city. Mostly, because Marcone has claimed it. Which, of course, Harry's signature made possible.
Oops.
Readers of the books will immediately discover something the books don't offer: omniscient perspective. The main story line in the Dresden Files is all first-person from Harry's perspective, which limits what Butcher can show the reader (by limiting what Harry can know without spoiling the story solution). While this means developments can be a surprise to the reader, they limit the things the story can do to build suspends. Remember how much more exciting it was to see a Hitchcock scene when you knew about the bomb ticking beneath the table? Omniscient perspective lets Butcher show you what in a Dresden Files book would be the villain's off-screen action. It helps paint the villain's perspective and motives when they're not immediate and personal. In a work this length, it aids the setup so the story feels believable while making sure the reader doesn't miss any of the mayhem occurring anywhere in town. Although the short stories from secondary characters' perspective offer a view into their minds, Down Town offers a view into Harry's mind, then Molly's, during the same story arc. It's fun to watch how they (mis)understand what's going on about them and haul themselves out of one jam after another.
As with the Dresden Files novels, Down Town depicts the secondary characters with all the strengths they possess: Marcone's iron will, Molly's quick-thinking use of less-flashy magic, and Murph's heroism in the face of unreasonable circumstance. Down Town provides enough disasters, twists, and reversals to keep readers on the edge of their seats, and as with the Dresden Files universe when it's at its best the solution to the story's problem isn't more force but more finesse. It's a fun story, showing Harry and his friends and frenemies pitted against a supernatural threat perfectly suited to the Dresden Files universe.
Although the story is solid enough to entertain those who aren't established fans of the books, the additional color on Molly's apprenticeship, Muphy's off-screen police work, Bob's local spirit contacts, and so forth will especially endear the story to fans who can't get enough of the characters and their world.
Showing posts with label urban fantasy. Show all posts
Showing posts with label urban fantasy. Show all posts
Thursday, October 1, 2015
Thursday, January 2, 2014
Once More Into The Breach
Myke Cole's newest Shadow Ops novel Breach Zone is the first of his work I've read. For this reason, the reveiw focuses on Breach Zone as a stand-alone novel rather than viewing it as the continuation of a series (which – review spoiler – the book was good enough to inspire me to read).
Overview
Drawing from personal experience with military and law enforcement, Cole paints a nightmare in which police objectives and military objectives become intertwined with personal liberty issues that provoke insurrection in a dark alternative universe in which individuals stand at risk of spontaneously manifesting potentially uncontrollable – and in some cases, outlawed – superpowers. Since people can't pick the powers they manifest, insurrection ensues. In the Shadow Ops universe, insurrection can be supported not only by personal superpowers but mythological races and Apache gods bent on objectives less noble than liberty and justice for all. While Myke Cole's newest work involves characters and events a new reader can tell have appeared in previous novels, readers have no trouble picking up not only key characters' motives and back-stories, but can easily find and follow the characters' nuanced and conflicted relationships with each other, their society, their government, and those with whom they work. Another set of divides that's interesting to see explored are the ones between military and law enforcement, between military and civilian command, and between supers who conform to the laws governing supers and those who can't or don't. New readers can follow those just fine, too. The Shadow Ops world's a complex place full of ugly contradictions. Myke Cole paints a portrait of the characters and their environments that make it easy to understand the motives behind every scowl and slight. It's a thing of beauty.
Billed as a military fantasy, Breach Zone doesn't read like the worshipful documentary of a military venture. The book is sympathetic to the antagonists: the believability and sympathy of adversaries' motives, for example, makes Scylla's personal tragedy much keener than if she'd been crafted of enchanted cardboard like certain other fantasy villains Who Must Not Be Named. It's hard not to root for her redemption. The train-wreck laid out for the reader is an exciting tale of inevitable and avoidable but utterly wasteful destruction – tragic but hopeful – and it's a great ride.
Out of Order Reading
To read Shadow Ops: Breach Zone before the earlier Shadow Ops books is not only possible, but enjoyable. Some of the terms used in the Shadow Ops world – a Probe isn't a measuring tool – won't make sense for a while unless you start with the Appendix (which gives a little world overview), but even world-specific definitions eventually become clear without resort to the Appendix.
Shadow Ops isn't an episodic world in which books don't affect one another; events have a chronology and the outcomes of prior books clearly affect events in Breach Zone. The biggest risk in out-of-order reading isn't confusion but spoilers: characters' backstories are intertwined with the events of prior books, and the aftermath of earlier conflicts forms the basis for current attitudes and current problems. So, reading Shadow Ops first tells you how prior books' main conflicts shook out and who lived.
But if you can read Breach Zone and can't lay your hands on Myke Cole's other works yet, don't despair: you can enjoy it just fine.
Why You Want To Read Breach Zone
Military thrillers often stand on plot to hold readers, and play on your appreciation of military values to give you the feeling that the story succeeded. Sacrifice is powerful and emotional and writers can pull quite a bit out of it. It's expected to see use of the theme in a genre where it's a major feature of the cultural landscape.
But it's not every writer of military stories that shows character development. Sure, you often see a character moving from fear to aggression, or doubt to confidence, but how often in a military story do we see characters transforming in meaningful ways that show their values and beliefs? The death and darkness overshadowing the bulk of Breach Zone is redeemed in the many transformations that suggest to the reader that everybody – even minor characters who die horrible senseless deaths – is capable of change. There's plenty of tragedy – people's decisions, seemingly inevitable results of their character and values, lead them to their doom on all sides of the conflict. The joy in the book doesn't come only from one-liners, though it's got that; for example, when the male lead demonstrates he can accept correction and obey instructions, his romantic interest tells him the fact improves their outlook. But Myke Cole goes beyond one-liners and high-stakes plot problems to say something about humanity: by showing so many characters changing, he shows us the uplifting possibility that people really can change for the better.
Then, there's the non-simplicity of the story. Myke Cole depicts plausible-feeling people reacting to their immediate circumstances in sympathetic, plausible ways, without making anyone into a cackling caricature of crazy. The sympathetic portrayal of nearly every perspective in the book necessarily highlights the complexity of the problems each wants solved – and the deepness of problems that won't easily be solved.
There's not just plot, and characterization, but character development. It's not just an exciting series of conflicts; it feels good to read.
Happy Days (Content Warning)
It's a tradition at The Jaded Consumer to deliver gentle warnings to people who might not be part of the target audience for a book reviewed here. Inspired by readers who turned on Jim Butcher over religion for having the temerity to discuss the work of angels and demons with the same seriousness with which he wrote about the politics among the Queens of Faerie (and, I ask you: where else will you find top queens but in a place called Faerie?), the first such warning was given for Eliza Crewe's debut novel Cracked, to alert readers identifying themselves as unwilling to tolerate depiction of religion in urban fantasy (Crewe's characters included earnest Templars in a modern crusade). The review for Steven Brust's and Skyler White's collaborative work The Incrementalists, by contrast, alerts readers who might risk apoplexy encountering real-world politics in their fantasy. None of these warnings is intended to slight the works; they're good books, and great reads. People who would avoid Jim Butcher's Dresden Files books over the appearance of angels or holy swords are missing out on all the fun that's erupted since praise was heaped on Butcher here over five years ago. But those who won't like religious content should know it's there, and go buy his Codex Alera instead.
That having been said, the consumer alert for Breach Zone is extremely tame. It's this: the book is optimistic. And not in a little way. In a deep way: Myke Cole depicts positive change in individuals as possible. If you want a book in which the bad guys are just bad, and in which bad guys are ultimately crushed under the heel of the righteous simply because the righteous are smarter and faster and stronger and have better equipment – and you don't want to ask yourself hard questions about what the world would look like if the bad guys were as smart and as well trained and funded and equipped – go read a Tom Clancy novel. Think about the villain who betrayed loyal troops to be massacred by drug lords in Clancy's Clear and Present Danger: he moves from a self-interested corrupt intelligence bureaucrat willing to throw fellow countrymen under the bus for a few bucks, to a self-interested corrupt intelligence bureaucrat who is willing to throw himself under a bus to avoid the public humiliation and drawn-out proceedings involved in his inevitable prosecution. It's not a transformation, its the author celebrating a protagonist applying cruelty as justice to bully a caught-in-the-act bastard into suicide – with impunity, with the author's approval, and while the author expects readers to celebrate it with him. It's not transformation, it's public shaming. There's no optimism on either side of such a resolution, only schadenfreude. (Clancy's books still have rocking aspects; who else depicts with such detailed glee the complexity of modern military operations, and the relationship between intelligence assets and operators' execution of resulting plans? Who else shows the great chess game of modern military decision-making? Clancy's work has great merit, just not on the basis of its depiction of character transformation.) Contrast Cole's Breach Zone, in which a key character's emotional relationship to society's different classes changes. The character's very concept of society's classes changes. This is real transformation. And Cole sells it: when it hits, it's easy to believe. To believe that's possible requires a deeply optimistic outlook on humanity.
And (spoiler) this has a consequence: cooperation. When you think of problems in which you notice government involvement and military action in the news, it's hard not to suppose that the cooperation that wins the day in Breach Zone isn't a better answer than some of the knee-jerk first responses that appear in the news. So, maybe Breach Zone has some political content. But the real consumer warning is this: if you require a military thriller to have darkness, death, and destruction as its overhanging message, or if you require the big story in a military thriller to be the destruction of "enemies" because the "good guys" are just better, or if you can't swallow the idea there's a way to solve problems rather than just shoot enemies faster – this book may not be for you. This book is best read by those willing to consider that humans can change for the better. If you can't buy that, you might find it irritating.
So, there.
Conclusion
Myke Cole's Breach Zone is so complete on its own that knowledge of prior work isn't essential to understanding and enjoying it. But it's an outstanding advertisement for his earlier works to those who haven't read them. It's clear that the reader's relationship with characters from earlier books, if fleshed out in through experience with them, could make the climax of the story more deeply resonant with readers. But it's perfectly capable of standing on its own.
And it's a delight.
Breach Zone presents a rare respect for every kind of character that exists in the story: civilian and government; military and law enforcement; super and normal; outlaw and posse. The fact all the adversary veiwpoints are so believable – and their positions presented so sympathetically – makes the conflict and its resolution so much more enjoyable than plain-vanilla black-and-white tales involving constructed characters of pure evil and their necessarily-attracted protagonist opponents. Sure, Myke Cole also must construct his characters – but they don't have that stamped-from-the-mold feel one sees in characters made with less care. Cole's central characters have a "real" feel that's a pleasure to see and read.
Best of all, there are already two more to read.
Overview
Drawing from personal experience with military and law enforcement, Cole paints a nightmare in which police objectives and military objectives become intertwined with personal liberty issues that provoke insurrection in a dark alternative universe in which individuals stand at risk of spontaneously manifesting potentially uncontrollable – and in some cases, outlawed – superpowers. Since people can't pick the powers they manifest, insurrection ensues. In the Shadow Ops universe, insurrection can be supported not only by personal superpowers but mythological races and Apache gods bent on objectives less noble than liberty and justice for all. While Myke Cole's newest work involves characters and events a new reader can tell have appeared in previous novels, readers have no trouble picking up not only key characters' motives and back-stories, but can easily find and follow the characters' nuanced and conflicted relationships with each other, their society, their government, and those with whom they work. Another set of divides that's interesting to see explored are the ones between military and law enforcement, between military and civilian command, and between supers who conform to the laws governing supers and those who can't or don't. New readers can follow those just fine, too. The Shadow Ops world's a complex place full of ugly contradictions. Myke Cole paints a portrait of the characters and their environments that make it easy to understand the motives behind every scowl and slight. It's a thing of beauty.
Billed as a military fantasy, Breach Zone doesn't read like the worshipful documentary of a military venture. The book is sympathetic to the antagonists: the believability and sympathy of adversaries' motives, for example, makes Scylla's personal tragedy much keener than if she'd been crafted of enchanted cardboard like certain other fantasy villains Who Must Not Be Named. It's hard not to root for her redemption. The train-wreck laid out for the reader is an exciting tale of inevitable and avoidable but utterly wasteful destruction – tragic but hopeful – and it's a great ride.
Out of Order Reading
To read Shadow Ops: Breach Zone before the earlier Shadow Ops books is not only possible, but enjoyable. Some of the terms used in the Shadow Ops world – a Probe isn't a measuring tool – won't make sense for a while unless you start with the Appendix (which gives a little world overview), but even world-specific definitions eventually become clear without resort to the Appendix.
Shadow Ops isn't an episodic world in which books don't affect one another; events have a chronology and the outcomes of prior books clearly affect events in Breach Zone. The biggest risk in out-of-order reading isn't confusion but spoilers: characters' backstories are intertwined with the events of prior books, and the aftermath of earlier conflicts forms the basis for current attitudes and current problems. So, reading Shadow Ops first tells you how prior books' main conflicts shook out and who lived.
But if you can read Breach Zone and can't lay your hands on Myke Cole's other works yet, don't despair: you can enjoy it just fine.
Why You Want To Read Breach Zone
Military thrillers often stand on plot to hold readers, and play on your appreciation of military values to give you the feeling that the story succeeded. Sacrifice is powerful and emotional and writers can pull quite a bit out of it. It's expected to see use of the theme in a genre where it's a major feature of the cultural landscape.
But it's not every writer of military stories that shows character development. Sure, you often see a character moving from fear to aggression, or doubt to confidence, but how often in a military story do we see characters transforming in meaningful ways that show their values and beliefs? The death and darkness overshadowing the bulk of Breach Zone is redeemed in the many transformations that suggest to the reader that everybody – even minor characters who die horrible senseless deaths – is capable of change. There's plenty of tragedy – people's decisions, seemingly inevitable results of their character and values, lead them to their doom on all sides of the conflict. The joy in the book doesn't come only from one-liners, though it's got that; for example, when the male lead demonstrates he can accept correction and obey instructions, his romantic interest tells him the fact improves their outlook. But Myke Cole goes beyond one-liners and high-stakes plot problems to say something about humanity: by showing so many characters changing, he shows us the uplifting possibility that people really can change for the better.
Then, there's the non-simplicity of the story. Myke Cole depicts plausible-feeling people reacting to their immediate circumstances in sympathetic, plausible ways, without making anyone into a cackling caricature of crazy. The sympathetic portrayal of nearly every perspective in the book necessarily highlights the complexity of the problems each wants solved – and the deepness of problems that won't easily be solved.
There's not just plot, and characterization, but character development. It's not just an exciting series of conflicts; it feels good to read.
Happy Days (Content Warning)
It's a tradition at The Jaded Consumer to deliver gentle warnings to people who might not be part of the target audience for a book reviewed here. Inspired by readers who turned on Jim Butcher over religion for having the temerity to discuss the work of angels and demons with the same seriousness with which he wrote about the politics among the Queens of Faerie (and, I ask you: where else will you find top queens but in a place called Faerie?), the first such warning was given for Eliza Crewe's debut novel Cracked, to alert readers identifying themselves as unwilling to tolerate depiction of religion in urban fantasy (Crewe's characters included earnest Templars in a modern crusade). The review for Steven Brust's and Skyler White's collaborative work The Incrementalists, by contrast, alerts readers who might risk apoplexy encountering real-world politics in their fantasy. None of these warnings is intended to slight the works; they're good books, and great reads. People who would avoid Jim Butcher's Dresden Files books over the appearance of angels or holy swords are missing out on all the fun that's erupted since praise was heaped on Butcher here over five years ago. But those who won't like religious content should know it's there, and go buy his Codex Alera instead.
That having been said, the consumer alert for Breach Zone is extremely tame. It's this: the book is optimistic. And not in a little way. In a deep way: Myke Cole depicts positive change in individuals as possible. If you want a book in which the bad guys are just bad, and in which bad guys are ultimately crushed under the heel of the righteous simply because the righteous are smarter and faster and stronger and have better equipment – and you don't want to ask yourself hard questions about what the world would look like if the bad guys were as smart and as well trained and funded and equipped – go read a Tom Clancy novel. Think about the villain who betrayed loyal troops to be massacred by drug lords in Clancy's Clear and Present Danger: he moves from a self-interested corrupt intelligence bureaucrat willing to throw fellow countrymen under the bus for a few bucks, to a self-interested corrupt intelligence bureaucrat who is willing to throw himself under a bus to avoid the public humiliation and drawn-out proceedings involved in his inevitable prosecution. It's not a transformation, its the author celebrating a protagonist applying cruelty as justice to bully a caught-in-the-act bastard into suicide – with impunity, with the author's approval, and while the author expects readers to celebrate it with him. It's not transformation, it's public shaming. There's no optimism on either side of such a resolution, only schadenfreude. (Clancy's books still have rocking aspects; who else depicts with such detailed glee the complexity of modern military operations, and the relationship between intelligence assets and operators' execution of resulting plans? Who else shows the great chess game of modern military decision-making? Clancy's work has great merit, just not on the basis of its depiction of character transformation.) Contrast Cole's Breach Zone, in which a key character's emotional relationship to society's different classes changes. The character's very concept of society's classes changes. This is real transformation. And Cole sells it: when it hits, it's easy to believe. To believe that's possible requires a deeply optimistic outlook on humanity.
And (spoiler) this has a consequence: cooperation. When you think of problems in which you notice government involvement and military action in the news, it's hard not to suppose that the cooperation that wins the day in Breach Zone isn't a better answer than some of the knee-jerk first responses that appear in the news. So, maybe Breach Zone has some political content. But the real consumer warning is this: if you require a military thriller to have darkness, death, and destruction as its overhanging message, or if you require the big story in a military thriller to be the destruction of "enemies" because the "good guys" are just better, or if you can't swallow the idea there's a way to solve problems rather than just shoot enemies faster – this book may not be for you. This book is best read by those willing to consider that humans can change for the better. If you can't buy that, you might find it irritating.
So, there.
Conclusion
Myke Cole's Breach Zone is so complete on its own that knowledge of prior work isn't essential to understanding and enjoying it. But it's an outstanding advertisement for his earlier works to those who haven't read them. It's clear that the reader's relationship with characters from earlier books, if fleshed out in through experience with them, could make the climax of the story more deeply resonant with readers. But it's perfectly capable of standing on its own.
And it's a delight.
Breach Zone presents a rare respect for every kind of character that exists in the story: civilian and government; military and law enforcement; super and normal; outlaw and posse. The fact all the adversary veiwpoints are so believable – and their positions presented so sympathetically – makes the conflict and its resolution so much more enjoyable than plain-vanilla black-and-white tales involving constructed characters of pure evil and their necessarily-attracted protagonist opponents. Sure, Myke Cole also must construct his characters – but they don't have that stamped-from-the-mold feel one sees in characters made with less care. Cole's central characters have a "real" feel that's a pleasure to see and read.
Best of all, there are already two more to read.
Wednesday, September 25, 2013
Review: Crewe's Cracked
Eliza Crewe's new novel Cracked
kicks off a series whose protagonist Meda has an appetite for eating souls. Well,
life force, at least. As one might expect, she promptly meets people not particularly excited
about the protagonist roaming free, sating her appetite without oversight. But the story is not just a getting-away-from-capture tale; it's Meda's journey to discover the world about her and its perils, and to learn
what she is and where she came from.
Meda's snark, sass, and disinterest in traditional hero activities make her an entertaining departure from the evil-vanquishing fantasies we grew up expecting. She's perfectly happy to attack from behind or kill those she's rendered helpless, and she's unafraid to admit these things to the reader even though she's very careful to hide the truth from those she meets.
The book doesn't depend on the novelty of a killer protagonist, though. The hungry huntress has been long depicted in vampire fiction, after all. But Cracked doesn't give off a vampire vibe; there's a much closer parallel to Meda in character feeling. It's not far into the book that one is tempted to think about Jeff Lindsay's Darkly Dreaming Dexter and its protagonist's similarly insatiable need to murder. Sure, Meda and Dexter are driven differently. But how differently, really? Each is subject to an awful compulsion to kill, and neither perceives much of a choice. Each plans with patience, and takes a certain delight in the work. Both appeal to the reader in part because they've initially resolved to hunt only confirmed bad-guys. Both confront circumstances in which it'd be terribly convenient to kill a witness for convenience. And both have a keen interest in avoiding capture because neither has any real expectation of being vindicated if caught. Both begin basically alone, unaided in the fight to remain alive and free while sating a hunger that inspires vicious crimes.
But Meda and Dexter Morgan have very different journeys.
In Dexter, the humor is largely carried by the narrator's obliviousness to human feelings. Not so Cracked. Meda, the narrator, is well aware of how humans feel – she feels it all herself. Instead of inspiring laughs with an oblivious confusion over the meaning of human interactions, she entertains readers with a combination of remorselessness and deep empathy with her victim. She follows this with shameless readiness to display over-the-top manipulation of musclebound males who want to believe she's "good" inside. The real good guys, out to destroy soul-eating evildoers everywhere they can be found, end up eating out of her hand.
Muhuhahaha.
If this were all Cracked offered, it might end at a fun romp. But it doesn't. At seventeen and lonely, Meda ends up genuinely connecting with some of the companions/adversaries/friends she meets. The complexity of their relationship provides readers good fun. Meda's desire to learn who she is and what the forces are that seem arrayed against her is a convincing basis for her willing (and overconfident) acceptance of an adventure that turns out to be much more than she expected. On the way she learns the difference between people who like her and people who understand her; she grows as she feels for herself how friendship, values, and love make life worth living. A loner, Meda's sucked into circumstances that require her to trust or die – and to inspire trust or be destroyed. Meda learns to be the human she pretends.
In that way, Cracked is a supernatural fairy tale about what it's like to be normal, and how magical it is to have a friend. It's easy to cry reading it. When the hour ran late, I had a hard time putting it down. I think readers will enjoy it.
[spoiler] Content Warning: Religious Belief
Some fans protest loudly when an urban fantasy author includes elements of mainstream religion without immediately punishing proponents of such beliefs for foolishness or the like. For example, Jim Butcher's The Dresden Files contains a cast of characters that includes Christians whose faith plays a significant role in their lives and their superpowers; the series eventually depicts supernatural beings that are fallen angels, demons, angels in good standing, etc. I kidded in a review of Butcher's work that complaints about religion in urban fantasy were hard to credit in the midst of a story that treated with equal seriousness subjects like the Laws of Magic and the politics among faeries. But, beware: readers who were irritated with Jim Butcher over theological commentary may find themselves extremely exercised as Cracked progresses. Sure, it opens on an irreligious murderess occupied at the task of luring a victim into her trap, but it's not long until the author begins depicting The Battle Between Good And Evil, complete with demons and holy warriors. Although this also occurs in The Dresden Files, this development occurs over the course of several novels; it happens much faster in Cracked – and doesn't have wizards and vampires and faeries to distract people from the religious aspect of the underlying conflict. The book's cover in India (on right) gives better notice of this. (Both covers are available on the author's press page.)
I'm not particularly fond of reading material designed primarily to appeal to religious convictions, but I tolerated The Chronicles of Narnia and love The Dresden Fines. I had no trouble enjoying Cracked. If you gave up on The Dresden Files over religious content, though, Cracked may not be your cup of tea.
[/End Spoiler]
BONUS: Cracked vs. Dexter
It's tempting to say Cracked differs from the Dexter novels in being urban fantasy. But is it true that Dexter is not urban fantasy? Lindsay's third book [SPOILER for Dexter, not Cracked] Dexter in the Dark outs Dexter Morgan as the vessel of an immortal being related to Moloch, the ancient deity who sacrificially consumed immolated children, and whom the Israelites were eventually barred from propitiating. So Dexter Morgan is ultimately depicted as possessing supernatural powers on loan from an ancient unkillable psychopathic intelligence to which he plays host – it is this that is his Dark Passenger. Without his Dark Passenger, Dexter just isn't the cold calculating killer we knew; he's uncertain, lost. But for the reader of the Dexter novels, this development doesn't result in the feeling of Urban Fantasy; it's a crime thriller. Only, reversed: the "protagonist" is the serial-murdering psychopath trying to avoid capture by "normals" whose motives and moral decay make them less honest and more offensive than many of the criminals they pursue.
A problem of this nature faces the narrator in Cracked, too. Unlike Dexter Morgan, Meda seems to like having friends – and not just as camouflage. But she's fallen in with a bunch of evildoer-hunters who don't seem likely to embrace an addicted soul-eater with no hope of being reformed … and these new companions include people who'd apparently be perfectly happy to kill her for thrills. (Or misdirected vengeance? Or zealous rage? Meda doesn't review their psychiatric records once she takes their temperature.). Like Dexter Morgan amongst the Miami P.D., Meda among her new companions seems continuously at risk of discovery and destruction. The fact that she feels emotions and can have human interactions, like normal humans, makes her more sympathetic than Dexter Morgan, whose support from the reader seems generated largely by a combination of (a) a conviction the other monsters are worse, (b) a hope his hunts will safe the people about whom readers care, and (c) a perverse thrill at rooting for – let's face it – a dyed-in-the wool villain.
Craft Notes
As one who writes (though mostly not fiction), I was interested to see a tale told in present tense. As I've written short pieces in present tense, I appreciate both its limits and the gymnastics occasionally required to make sure the reader can see everything the author requires to follow the story. Doing a novel like this, breaking into past only for reflection on the past or where characters would use the past in dialogue, is impressive. The limits of the first-person voice and present tense are interesting constraints in which to work – and it is work. I did spot one past-tense verb committed by a late-appearing character during the denouement, but it's not a cheat on the decision to go present tense: it's almost assuredly an error. Everybody gets a couple. This is no big deal. And it's probably easy for the reader to miss entirely.
The front cover of the ARC warned that reviewers should not review on the basis of seeming errors, and should check that text didn't change in final before reviewing on the basis of the ARC text. Unfortunately I've been unable to get the busy editors to respond to my email. They are, you know, busy putting out books. It's not like I can gripe. So I don't know whether a continuity concern in the first half persists into final. What I do know is that while it's not unexpected to see some kind of issue to pick at in a first novel, it is unexpected to find myself unable to put down someone's first novel down at 1:38 AM. So you can see the net effect of my "concern" didn't impact my interest in finishing it.
Conclusion
Cracked sets up a series about character redeemed by her friendships, and grounded by the people she values rather than by rules (which she doesn't). It depicts a world in which The Forces of Good depend on teenage reprobates skilled in slipping locks, breaking and entering, and clipping fence-chains on others' property. God help the people.
Cracked is a fun read. The sass, the frienemy-ships, Meda's heartless manipulations of others and the ever-present risk of being caught – all fun. The big battle's turning point is foreshadowed hard enough to make it not only easy to believe, but to have readers dying to see the characters put in a position to pull it off. This prevents it from constituting a surprise twist, but it builds good anticipation for the moment of choice – will the characters trust each other enough to try? Or will feelings of betrayal poison their prospects? So non-surprise is not a problem: predicting how the tables will turn isn't really what the show is about. The show is about what choices Meda will make when it really counts, and why. And whether, in the end, she's learned to be human enough to love. The consistency concern I have doesn't detract from the climactic choice or how it is made: events leading up to the scene plausibly place all the characters in a plausible position of doubt and desperation so the reader sees the right choice isn't easy (and why the easy choice is useless). There may be bumps on the road, but the journey is enjoyable.
I'm happy I read Cracked, and look forward to Eliza Crewe's next in her soul-eaters series.
Meda's snark, sass, and disinterest in traditional hero activities make her an entertaining departure from the evil-vanquishing fantasies we grew up expecting. She's perfectly happy to attack from behind or kill those she's rendered helpless, and she's unafraid to admit these things to the reader even though she's very careful to hide the truth from those she meets.
The book doesn't depend on the novelty of a killer protagonist, though. The hungry huntress has been long depicted in vampire fiction, after all. But Cracked doesn't give off a vampire vibe; there's a much closer parallel to Meda in character feeling. It's not far into the book that one is tempted to think about Jeff Lindsay's Darkly Dreaming Dexter and its protagonist's similarly insatiable need to murder. Sure, Meda and Dexter are driven differently. But how differently, really? Each is subject to an awful compulsion to kill, and neither perceives much of a choice. Each plans with patience, and takes a certain delight in the work. Both appeal to the reader in part because they've initially resolved to hunt only confirmed bad-guys. Both confront circumstances in which it'd be terribly convenient to kill a witness for convenience. And both have a keen interest in avoiding capture because neither has any real expectation of being vindicated if caught. Both begin basically alone, unaided in the fight to remain alive and free while sating a hunger that inspires vicious crimes.
But Meda and Dexter Morgan have very different journeys.
In Dexter, the humor is largely carried by the narrator's obliviousness to human feelings. Not so Cracked. Meda, the narrator, is well aware of how humans feel – she feels it all herself. Instead of inspiring laughs with an oblivious confusion over the meaning of human interactions, she entertains readers with a combination of remorselessness and deep empathy with her victim. She follows this with shameless readiness to display over-the-top manipulation of musclebound males who want to believe she's "good" inside. The real good guys, out to destroy soul-eating evildoers everywhere they can be found, end up eating out of her hand.
Muhuhahaha.
If this were all Cracked offered, it might end at a fun romp. But it doesn't. At seventeen and lonely, Meda ends up genuinely connecting with some of the companions/adversaries/friends she meets. The complexity of their relationship provides readers good fun. Meda's desire to learn who she is and what the forces are that seem arrayed against her is a convincing basis for her willing (and overconfident) acceptance of an adventure that turns out to be much more than she expected. On the way she learns the difference between people who like her and people who understand her; she grows as she feels for herself how friendship, values, and love make life worth living. A loner, Meda's sucked into circumstances that require her to trust or die – and to inspire trust or be destroyed. Meda learns to be the human she pretends.
In that way, Cracked is a supernatural fairy tale about what it's like to be normal, and how magical it is to have a friend. It's easy to cry reading it. When the hour ran late, I had a hard time putting it down. I think readers will enjoy it.
[spoiler] Content Warning: Religious Belief
I'm not particularly fond of reading material designed primarily to appeal to religious convictions, but I tolerated The Chronicles of Narnia and love The Dresden Fines. I had no trouble enjoying Cracked. If you gave up on The Dresden Files over religious content, though, Cracked may not be your cup of tea.
[/End Spoiler]
BONUS: Cracked vs. Dexter
It's tempting to say Cracked differs from the Dexter novels in being urban fantasy. But is it true that Dexter is not urban fantasy? Lindsay's third book [SPOILER for Dexter, not Cracked] Dexter in the Dark outs Dexter Morgan as the vessel of an immortal being related to Moloch, the ancient deity who sacrificially consumed immolated children, and whom the Israelites were eventually barred from propitiating. So Dexter Morgan is ultimately depicted as possessing supernatural powers on loan from an ancient unkillable psychopathic intelligence to which he plays host – it is this that is his Dark Passenger. Without his Dark Passenger, Dexter just isn't the cold calculating killer we knew; he's uncertain, lost. But for the reader of the Dexter novels, this development doesn't result in the feeling of Urban Fantasy; it's a crime thriller. Only, reversed: the "protagonist" is the serial-murdering psychopath trying to avoid capture by "normals" whose motives and moral decay make them less honest and more offensive than many of the criminals they pursue.
A problem of this nature faces the narrator in Cracked, too. Unlike Dexter Morgan, Meda seems to like having friends – and not just as camouflage. But she's fallen in with a bunch of evildoer-hunters who don't seem likely to embrace an addicted soul-eater with no hope of being reformed … and these new companions include people who'd apparently be perfectly happy to kill her for thrills. (Or misdirected vengeance? Or zealous rage? Meda doesn't review their psychiatric records once she takes their temperature.). Like Dexter Morgan amongst the Miami P.D., Meda among her new companions seems continuously at risk of discovery and destruction. The fact that she feels emotions and can have human interactions, like normal humans, makes her more sympathetic than Dexter Morgan, whose support from the reader seems generated largely by a combination of (a) a conviction the other monsters are worse, (b) a hope his hunts will safe the people about whom readers care, and (c) a perverse thrill at rooting for – let's face it – a dyed-in-the wool villain.
Craft Notes
As one who writes (though mostly not fiction), I was interested to see a tale told in present tense. As I've written short pieces in present tense, I appreciate both its limits and the gymnastics occasionally required to make sure the reader can see everything the author requires to follow the story. Doing a novel like this, breaking into past only for reflection on the past or where characters would use the past in dialogue, is impressive. The limits of the first-person voice and present tense are interesting constraints in which to work – and it is work. I did spot one past-tense verb committed by a late-appearing character during the denouement, but it's not a cheat on the decision to go present tense: it's almost assuredly an error. Everybody gets a couple. This is no big deal. And it's probably easy for the reader to miss entirely.
The front cover of the ARC warned that reviewers should not review on the basis of seeming errors, and should check that text didn't change in final before reviewing on the basis of the ARC text. Unfortunately I've been unable to get the busy editors to respond to my email. They are, you know, busy putting out books. It's not like I can gripe. So I don't know whether a continuity concern in the first half persists into final. What I do know is that while it's not unexpected to see some kind of issue to pick at in a first novel, it is unexpected to find myself unable to put down someone's first novel down at 1:38 AM. So you can see the net effect of my "concern" didn't impact my interest in finishing it.
Conclusion
Cracked sets up a series about character redeemed by her friendships, and grounded by the people she values rather than by rules (which she doesn't). It depicts a world in which The Forces of Good depend on teenage reprobates skilled in slipping locks, breaking and entering, and clipping fence-chains on others' property. God help the people.
Cracked is a fun read. The sass, the frienemy-ships, Meda's heartless manipulations of others and the ever-present risk of being caught – all fun. The big battle's turning point is foreshadowed hard enough to make it not only easy to believe, but to have readers dying to see the characters put in a position to pull it off. This prevents it from constituting a surprise twist, but it builds good anticipation for the moment of choice – will the characters trust each other enough to try? Or will feelings of betrayal poison their prospects? So non-surprise is not a problem: predicting how the tables will turn isn't really what the show is about. The show is about what choices Meda will make when it really counts, and why. And whether, in the end, she's learned to be human enough to love. The consistency concern I have doesn't detract from the climactic choice or how it is made: events leading up to the scene plausibly place all the characters in a plausible position of doubt and desperation so the reader sees the right choice isn't easy (and why the easy choice is useless). There may be bumps on the road, but the journey is enjoyable.
I'm happy I read Cracked, and look forward to Eliza Crewe's next in her soul-eaters series.
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